Max payne pc gaming wiki
They produced their first video game in the basement of Syvähuoko's parents' house in Espoo's Westend district. At the time the company was founded, most members were only in their early twenties. The company was officially established on 18 August 1995. Remedy's founding members were Samuli Syvähuoko, Markus Mäki, Sami Nopanen, John Kavaleff and Sami Vanhatalo. They decided to found the company they called Remedy to produce video games and began recruiting other like-minded individuals with a demoscene background. In 1994, inspired by Bloodhouse and Terramarque, Finland's first commercial video game developers, members of the Future Crew demogroup realised that their group would not evolve into a commercial developer by itself, and they would have to set up a new company. The company was founded by members of different demoscene groups that worked on creating demos for personal computers (PCs) and Commodore International's Amiga PCs. The logo, which resembled LucasArts' logo, prompted LucasArts to threaten with legal action, resulting in the removal of the logo in July 1998. Remedy Entertainment's original logo, which was designed by Henri Loikkanen and introduced with Remedy's website on 1 July 1996. It became a public company in 2017, and moved into a larger office in Espoo in 2018. The studio underwent rapid expansion during the 2010s. They create a game engine for their titles, most notably Northlight for Quantum Break. Remedy Entertainment has specialised in making cinematic single-player action games featuring a strong central character. The company is currently working on Alan Wake II. The team had transitioned to become a multi-project studio since 2016, and had three projects in development, including Control and the single-player portions of CrossfireX. Remedy decided to pursue a new project named Quantum Break, which further expanded the live-action component of Alan Wake. It gained a cult following when it was released in 2010, though its sales were not enough to justify the production of a sequel. This title was once suspected to be vaporware because of the length of time it took to produce and release.
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After spending seven years working on the Max Payne franchise, the developer decided to create a new intellectual property called Alan Wake.
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The game was followed by a sequel, Max Payne 2: The Fall of Max Payne.
Max payne pc gaming wiki software#
Apogee Software served as the game's publisher, and continued to be involved in the production of their next title, Max Payne, which received critical acclaim upon release. Sam Lake, the writer and face model for Max Payne in the original game, has represented the company on numerous occasions.įounded in August 1995 by members of demoscene group Future Crew, Remedy Entertainment created their first game, Death Rally, in a team member's basement. Notable games the studio has developed include the first two instalments in the Max Payne franchise, Alan Wake, Quantum Break and Control. Remedy Entertainment Oyj is a Finnish video game developer based in Espoo.